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RE: [Connect C++] Query properties of a GroupedHole element

I've tried to use the ElementPropertiesGetterPtr and it works fine on other element types (lines, linestrings, cells, shared cells etc) but it doesn't work on GroupedHole elements. The color returned...

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[Connect C++] Query properties of a GroupedHole element

I would like to query the properties of a GroupedHole element. I think I need to use the GroupedHoleHandler and so far I got this:if (GroupedHoleHandler::IsGroupedHole(eh)) {...

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RE: [CONNECT C++] Partial Delete on LineString is removing my user data linkage

Thanks for the information !!

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[CONNECT C++] Partial Delete on LineString is removing my user data linkage

In testing some apps on CONNECT U4, I'm seeing that when I have a Line String Element with attributes (User Data linkages), if I "Break Element", the resulting 2 Line Strings do NOT have the user data...

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Logitech gamepad in Microstation or Navigator for walking and flying

Hello,Does anyone know of a way to connect and use a gamepad controller with Microstation v8i? I have a an older Logitech Dual Action gamepad, and I was hoping I can map it to Microstation's Walk...

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[CONNECT C++] unorthodox type names

A feature of the MicroStationAPI is the thought given to standardising type names.  For example, the humble DPoint3d leads to const and non-const pointers and references pre-defined as DPoint3dP,...

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RE: [Connect CPP] Place label programmaticaly

Hi Bob, I've looked into this issue again and I've realized that in update 4 a new method "UpdateFieldTarget" have been added to the LabelCellHeaderHandler struct. So if you make the changes listed...

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RE: [Connect CPP] Place label programmaticaly

[quote user="EvanH"]I've realized that in update 4 a new method "UpdateFieldTarget" have been added to the LabelCellHeaderHandler struct[/quote]Well spotted!

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[Connect CPP] Place label programmaticaly

HiIn V8i we are using tags in some of our applications. In MicroStaton Connect we would like to use items instead. When you work with tags you can choose whether they should be visible or not. In CE...

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[CONNECT C++] App. version number

VersionNumber msVersion { 1, 2, 3, 4}; mdlSystem_setMdlAppVersionNumber (nullptr, &msVersion); I put the above in MdlMain().  When I look at app. details in the MDL Applications dialog, the Version...

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RE: Logitech gamepad in Microstation or Navigator for walking and flying

I may be onto something...I downloaded the 'Logitech Gaming Software' to allow the buttons to be customized. With it I am able to map keyboard buttons, commands, SHIFT, CTRL, etc to the buttons on the...

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RE: Logitech gamepad in Microstation or Navigator for walking and flying

[quote user="apodolsky"]Wish me luck[/quote]Good luck!

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RE: Logitech gamepad in Microstation or Navigator for walking and flying

good luck, too :-)

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[CONNECT C++] Association Point - CreateFromSnap()

#include <DgnPlatform/AssociativePoint.h>static StatusInt CreateFromSnap ( AssocPoint& assocPoint, SnapPathCP pathIn, int modifierMask, DgnModelRefP parentModel, CreateOptions options );What...

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RE: Interoperability = Federated database formats?

3. Aecosim and GCGC has exposed a lot mainly architectural elements in ABD using wrappers to form 'nodes', but it is only skimming the surface. GC has in the past relied on using ABD's TF COM interface...

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RE: Interoperability = Federated database formats?

5. OpenBridge Modeler <> OpenRoads and RM/LEAP BridgeOBM can already consume OpenRoads alignment information, and the analysis apps RM/LEAP can consume OBM info and ProSturctures can take OBM...

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Interoperability = Federated database formats?

Starting to see Bentley apps merging together...Aecosim and ProStructuresOpenPlant and Aecosim / ProStructures ..Aecosim and GenerativeComponentsAecosim and Descartes?OpenBridge Modeler and OpenRoads...

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RE: [Connect c# NET API] Iterate through CellHeaderElement

Hi Nenad, my first thought is to use GetChildren() method and to enumerate received ChildElementCollection (that implements IEnumerable). Regards, Jan

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RE: [Connect c# NET API] Iterate through CellHeaderElement

Hi Jan,Thanks, it works.Know, if I want to delete one of the children or modify one of the children, do I have to create new CellHeaderElement with modified children list and replace old cell with new...

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RE: [Connect c# NET API] Iterate through CellHeaderElement

[quote user="Nenad Poljcic"]If I have to create new cell, is there a way of coping original cell properties, like origin/orientation to a new cell and just add a new IList<Elemet> to create new...

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