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RE: [CONNECT C++] Question about FontMaps

What I am interest in is the list of all resource fonts CURRENTLY used in the active model. Since the DgnFontMap is "design file" based, it could contain fonts that either 1) may not be used in the...

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RE: Regarding overlapping Geometry

[quote user="sowmya dantuluri"]Is there any way to detect these type of overlapping boundaries?[/quote]It's topology analysis question, so if you are not familiar with this math area, I recommend to...

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RE: Regarding overlapping Geometry

Sowmya, IMHO you have two issues. The first and most important is to identify the how and why the elements are being generated incorrectly in the first place and make it a priority to address the...

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RE: [CONNECT C++] Possible Issue with CONNECT U5 SDK

Hi Bruce,Could you copy the attached local, open the solution from with the MicroStation CONNECT Edition Developer Shell, compile (hopefully clean and no issues), ensure a break point being set where...

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[CONNECT C++] Possible Issue with CONNECT U5 SDK

I'm including the file:#include <DgnPlatform\DetailingSymbol\DetailingSymbolHandlers.h> and when the compiler runs, I see errors relating to "ViewElementHandlerSubTypes.h". Can anyone confirm...

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RE: [CONNECTION C++]How do I lock the AccuDraw direction

It's a long time . after I reviewed this post. paste the correct codes about SmarkLook ultimately. DVec3d Dvec_Line = DVec3d::FromStartEndNormalize(linePts[0], linePts[1]); DVec3d dpt =...

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[CONNECTION C++]How do I lock the AccuDraw direction

I' m wanna to Draw a line,there have a opened AccuSnap  when I open the Draw Line Tool,so that can I catch a point  as a start point of a line.Now I want to set a operation take effect,when the mouse...

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RE: [CONNECT C++] Question about FontMaps

Hi Bruce,The issue with using CreateUsedFontList() is reproducible, this method is processing all system TTF and AutoCAD SHX Fonts, but MicroStation RSC fonts are missing.A defect # 720528 is filed to...

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RE: [Connect SDK update 5] Errors when including PointCloudApi.h

Hi Nenad,regarding the include order I would recommend to include  DgnPlatformApi.h before including any PointCloud related Header file.The include order I see here is:DgnPlatformApi.h   is...

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RE: Resize a rotated rectangle with click and drag

Thanks, Jon, The create new element, save and delete old is the method I typically employee when letting a user dynamically modify elements in the drawing. I was thinking about setting up a local...

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Resize a rotated rectangle with click and drag

I need to develop a program in mdl that will allow a user to resize a rectangle.  The user can select any corner point or side and drag to a new position.  This would be similar to resizing a window or...

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RE: [CONNECT C#] Command Table

Yes, it's the correct solution. It's not only about LogicalName, but also about SubType, which is also not used by default, if commands.xml is added to a project as EmbeddedResource file.From...

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RE: [CONNECT C++] Issue with TextBlock->FindText() and TextNode Elements

Hi Bruce,Could you copy the attached local, open the solution from with the MicroStation CONNECT Edition Developer Shell, compile (hopefully clean and no issues), ensure a break point being set where...

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RE: [CONNECT C#] Command Table

[quote user="Jan Slegr"]Yes, it's the correct solution. It's not only about LogicalName, but also about SubType[/quote]Thanks for confirming my observation.  I've written about it here.  Shouldn't that...

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[CONNECT C#] Command Table

When I create a command table in a .NET project (e.g. Commands.xml), the project builds OK but MicroStation doesn't see my command table.If I edit the Viz Studio project (*.proj) file manually and add...

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RE: [Connect SDK update 5] Errors when including PointCloudApi.h

Hi Artur,Your solution works! No error messages.Thank You for your time.Nenad

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RE: Resize a rotated rectangle with click and drag

IMHO  isn't this function is already available in msnt modify tools using handles and accudraw even if rotated?well it does take time to do manually....and if you have to do a lot of shapes and often...

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RE: [CE5 C#] DgnPrimitiveTool with WPF

There are a couple of examples of AddIns that implement a WPF interface.  See ..\SDK\examples\WPF.  However, they are not part of a primitive tool.[quote user="clever_anthony"] I saw nothing about WPF...

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RE: [CE5 C#] DgnPrimitiveTool with WPF

So, DgnPrimitiveTool is unable to add a WPF(UserControl) directly to toolsetting dialog, right?

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RE: [CE5 C#] DgnPrimitiveTool with WPF

You certainly can create a DgnPrimitiveTool in C# which uses a WPF control as its tool settings. See Bentley.MstnPlatformNET.WPF.ToolSettingsHost.

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