RE: [CONNECT C++] Question about FontMaps
What I am interest in is the list of all resource fonts CURRENTLY used in the active model. Since the DgnFontMap is "design file" based, it could contain fonts that either 1) may not be used in the...
View ArticleRE: Regarding overlapping Geometry
[quote user="sowmya dantuluri"]Is there any way to detect these type of overlapping boundaries?[/quote]It's topology analysis question, so if you are not familiar with this math area, I recommend to...
View ArticleRE: Regarding overlapping Geometry
Sowmya, IMHO you have two issues. The first and most important is to identify the how and why the elements are being generated incorrectly in the first place and make it a priority to address the...
View ArticleRE: [CONNECT C++] Possible Issue with CONNECT U5 SDK
Hi Bruce,Could you copy the attached local, open the solution from with the MicroStation CONNECT Edition Developer Shell, compile (hopefully clean and no issues), ensure a break point being set where...
View Article[CONNECT C++] Possible Issue with CONNECT U5 SDK
I'm including the file:#include <DgnPlatform\DetailingSymbol\DetailingSymbolHandlers.h> and when the compiler runs, I see errors relating to "ViewElementHandlerSubTypes.h". Can anyone confirm...
View ArticleRE: [CONNECTION C++]How do I lock the AccuDraw direction
It's a long time . after I reviewed this post. paste the correct codes about SmarkLook ultimately. DVec3d Dvec_Line = DVec3d::FromStartEndNormalize(linePts[0], linePts[1]); DVec3d dpt =...
View Article[CONNECTION C++]How do I lock the AccuDraw direction
I' m wanna to Draw a line,there have a opened AccuSnap when I open the Draw Line Tool,so that can I catch a point as a start point of a line.Now I want to set a operation take effect,when the mouse...
View ArticleRE: [CONNECT C++] Question about FontMaps
Hi Bruce,The issue with using CreateUsedFontList() is reproducible, this method is processing all system TTF and AutoCAD SHX Fonts, but MicroStation RSC fonts are missing.A defect # 720528 is filed to...
View ArticleRE: [Connect SDK update 5] Errors when including PointCloudApi.h
Hi Nenad,regarding the include order I would recommend to include DgnPlatformApi.h before including any PointCloud related Header file.The include order I see here is:DgnPlatformApi.h is...
View ArticleRE: Resize a rotated rectangle with click and drag
Thanks, Jon, The create new element, save and delete old is the method I typically employee when letting a user dynamically modify elements in the drawing. I was thinking about setting up a local...
View ArticleResize a rotated rectangle with click and drag
I need to develop a program in mdl that will allow a user to resize a rectangle. The user can select any corner point or side and drag to a new position. This would be similar to resizing a window or...
View ArticleRE: [CONNECT C#] Command Table
Yes, it's the correct solution. It's not only about LogicalName, but also about SubType, which is also not used by default, if commands.xml is added to a project as EmbeddedResource file.From...
View ArticleRE: [CONNECT C++] Issue with TextBlock->FindText() and TextNode Elements
Hi Bruce,Could you copy the attached local, open the solution from with the MicroStation CONNECT Edition Developer Shell, compile (hopefully clean and no issues), ensure a break point being set where...
View ArticleRE: [CONNECT C#] Command Table
[quote user="Jan Slegr"]Yes, it's the correct solution. It's not only about LogicalName, but also about SubType[/quote]Thanks for confirming my observation. I've written about it here. Shouldn't that...
View Article[CONNECT C#] Command Table
When I create a command table in a .NET project (e.g. Commands.xml), the project builds OK but MicroStation doesn't see my command table.If I edit the Viz Studio project (*.proj) file manually and add...
View ArticleRE: [Connect SDK update 5] Errors when including PointCloudApi.h
Hi Artur,Your solution works! No error messages.Thank You for your time.Nenad
View ArticleRE: Resize a rotated rectangle with click and drag
IMHO isn't this function is already available in msnt modify tools using handles and accudraw even if rotated?well it does take time to do manually....and if you have to do a lot of shapes and often...
View ArticleRE: [CE5 C#] DgnPrimitiveTool with WPF
There are a couple of examples of AddIns that implement a WPF interface. See ..\SDK\examples\WPF. However, they are not part of a primitive tool.[quote user="clever_anthony"] I saw nothing about WPF...
View ArticleRE: [CE5 C#] DgnPrimitiveTool with WPF
So, DgnPrimitiveTool is unable to add a WPF(UserControl) directly to toolsetting dialog, right?
View ArticleRE: [CE5 C#] DgnPrimitiveTool with WPF
You certainly can create a DgnPrimitiveTool in C# which uses a WPF control as its tool settings. See Bentley.MstnPlatformNET.WPF.ToolSettingsHost.
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