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RE: ECSchema Editor 1.0 for viewing only now?

Hi Bob, you know, we are fast guys :-))) Thanks for your confirmation it's now read only by design and will be enhanced in future versions. I am looking forward to test Update 5 SDK! With regards, Jan

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RE: [CONNECT C++] SessionMgr: difference between Active DGN File and Master...

'Active' is the file containing the active model, which may be a reference file if active model is a reference attachment.'Master' is the 'root' file (the one you opened from File Open dialog).

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[CONNECT C++] SessionMgr: difference between Active DGN File and Master DGN File

ISessionMgr provides several pairs of methods that operate on a MasterDesignFile and ActiveDesignFile.  What's the difference between Master and Active?

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RE: [V8i C#] Enumerating sub elements of SmartSolid returns wrong elements

Take a look at functions like mdlSurface_extractRevolution2 and mdlSurface_revolutionIsTorus (mselemen.fdf). HTH -B

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RE: [CONNECT] EC Schema Design

Robert / PaulGreat to see Bentley providing some tools for the average user to manipulate schemas.In the Building sector, we have to deal with buildingSmart's IFC. I think Bentley has a lot of exposure...

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RE: [CONNECT] EC Schema Design

[quote user="dominic SEAH"]Some EC features not (currently) supported by Item Types[/quote]Item Types are a simplified EC Schema.  They are intended to be simple to configure by a MicroStation...

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RE: [CONNECT] EC Schema Design

Don't worry, Jon. There will still be plenty for ISD's to do.

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RE: How to use codes to open the AcccuDraw

Hi George,please read and follow MicroStation Programming forum best practices. Without information mentioned there it's hard to provide an answer:What MicroStation do you use? Please state exact build...

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RE: How to use codes to open the AcccuDraw

Development of language is MDL ,Microstation type is CE, I want to know how to use codes to open AccuDraw during a draw line operate

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RE: How to use codes to open the AcccuDraw

Thank you,and please to know you ,indeed.

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RE: How to use codes to open the AcccuDraw

[quote user="George Peng"]I want to know how to use codes to open AccuDraw[/quote]There is an AccuDraw example delivered with the MicroStation CONNECT SDK.....\SDK\examples\Elements\AccuDrawDemo[quote...

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RE: How to use codes to open the AcccuDraw

tank you ,these functions: mdlAccuDraw_setEnabledState(true); Dpoint3d xAxisVec,pt1,pt2; double length = mdlVec_computeNormal(&xAxisVec, &pt2, &pt1);...

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How to use codes to open the AcccuDraw

I inherited the class of DgnPrimitiveTool ,  my aim is to use this tool class to draw a line,in the mouse click event - _OnDataButton , write the codes.first:  how to open the AccuDraw use codes , when...

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[CONNECT C++] Changing text font

Trying to change the font of a text element from Arial to Century Gothic, and using a code snip from the U5 help file:  virtual StatusInt ChangeFontTool::_OnElementModify(EditElementHandleR eeh)...

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RE: [CONNECT C++] Changing text font

[quote user="Bruce Reeves SRNS"]DgnFontCP newFont = DgnFontManager::FindSystemFont(L"Century Gothic"); // Optionally provide a filter to find only RSC, SHX, or TrueType fonts; must also check NULL. if...

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RE: [CONNECT C++] Changing text font

Thanks for that recommendation. I've updated my code. However, the call to remapper->Apply(eeh) still is failing (returning false). Maybe because the ElementPropertiesSetterPtr only has a new...

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RE: [CONNECT C++] Changing text font

I *was* able to get the text font to change after I also set ElementPropertiesSetter::SetChangeEntireElement(true).

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RE: [CONNECT C++] Changing text font

[quote user="Bruce Reeves SRNS"]I *was* able to get the text font to change after I also set ElementPropertiesSetter::SetChangeEntireElement(true)[/quote]It would be helpful if the comment in...

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RE: [CONNECT C++] TextBlock::FindText() linker headaches

The linker is complaining about a missing function FindTextW.  Something has translated what you called (FindText) into something else (FindTextW).  Unwanted translations such as that are often the...

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[CONNECT C++] TextBlock::FindText() linker headaches

I'm directly copying functions from the IncrementTextTool example into my code. One function calls textBlock->FindText()private: bool IsSelectionValid(TextBlockPtr& textBlock) { if...

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