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RE: [V8i C#] [Element.ReDraw] Possible to draw ontop of all elements?

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Hi Jon,
thanks for the explanation on the differences.

I know the TransientElementContainer will fix the issue as this is what I have used for several years, I am trying something new and at this point it is more about my sanity..

The reason I had come to this approach is because of the lack of TransientElementContainer in CONNECT DgnPlatformNet API , to accomplish this same thing in Connect, I had to simulate the TransientElementContainer in MDL and create a wrapper class in C# to handle transients..
The nice thing about the primitive commands in CONNECT is that you had a lot more control over the view so to accomplish what I am trying to do in V8i, all I had to do is convert my coordinate to NPC cooordinates, set the Z value to 0.99, and convert back to root coordinates.

I am in the process of converting all of the code I have written for Connect to V8i via a new framework for which I can use the same code regardless of whether I am using the V8i COM or the Connect DgnPlatformNet API

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