There are two overloads of DgnLinkManager::WriteLinkTree
...
StatusInt WriteLinkTree (DgnLinkTreeR linkTree) StatusInt WriteLinkTree (DgnLinkTreeR linkTree, EditElementHandleR elemHandle)
The documentation is terse in either case: Write a link tree into the memory. And, when it isn't terse, it's wrong: Returns the status of API in terms of True/false. The return value is a StatusInt
, not a bool
.
Which is the preferred method? What does the second version (with an EditElementHandle
) do that the first version doesn't do?