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[CONNECT C++] mdlLevelList_handleLevelNameSetState

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The documentation for the mdlLevelList_handleLevelNameSetState() function is muddled.  The function is declared void, yet the documentation has this …

Returns a list model pointer of level names.

There's also this comment …

Use this function if using the ~?mdlLevelList_getLevelNamesListModel function.

With no further explanation. When is it appropriate to call that function? In a hook function _SETSTATE event handler?

I'm also uncertain how to pronounce ~?.


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