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[CONNECT C++] DgnElementSetTool::_UnHiliteAgendaEntries()

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I've got a tool that needs a single element picked (no fence, no selection set). Once the element is picked, I want that element to be un-hilited. I'm calling _UnHiliteAgendaEntries(false) in _OnDynamicFrame(), which probably doesn't need to be called on every frame. Where *should* _UnHiliteAgendaEntries() be called? I'd like the picked element to NOT be hilited while in dynamics.

Thanks,

Bruce


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