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RE: [Connect - C++] FenceManager - set clip mode

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[quote user="EvanH"] fenceManager.InitFromActiveFence(*fenceParams, false, true, FenceClipMode::Original);[/quote]

The confusion may arise from the naming of that method.  It doesn't initialise the fence manager, but rather populates your fenceParams.  After that call, fenceParams should contain the settings you want, but fenceManager is unchanged.


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