[quote user="Bruce Reeves SRNS"]I don't see ISprite::CreateFromIconResource()[/quote]
MicroStationAPI help has this...
A Sprite, corresponding to a native Window manager icon.
Generally loaded once at startup via IViewManager::LoadSpriteFromRsrc and saved for the entire session. However, applications can implement this interface on other objects that are able to supply an icon resource
However, I can't find mention of that method anywhere in the documentation or header files.