[quote user="Brien Bastings"]ElementFacetOptions::GetMaxPerFace, which by default won't triangulate[/quote]
So if my class implements
virtual int GetMaxPerFace () { return 3; }
then I'll get triangles?
[quote user="Brien Bastings"]ElementFacetOptions::GetMaxPerFace, which by default won't triangulate[/quote]
So if my class implements
virtual int GetMaxPerFace () { return 3; }
then I'll get triangles?